Data Structures for Game Programmers

Author/creator Penton, R. Author
Other author Premier Development Staff.
Format Electronic
Publication InfoBoston : Course Technology Independence : CENGAGE Learning [Distributor]
Description976 p. ill
Supplemental ContentFull text available from eBooks on EBSCOhost
Subjects

Summary Annotation "Data Structures for Game Programmers" replaces endless pages of boring text with exciting gaming technology and eye-catching graphics. The complex subject of data structures is made easy to understand and fun to learn. Start with an explanation of how the most popular data structures and algorithms work. Then you're on your way as you create your own! From simple arrays and bit vectors to intense binary tree graphs and hash tables, this book covers it all. It even tackles the algorithms used for sorting, searching, compression, and recursion. Plus, you will actually see each concept put into practice through interactive graphical demonstrations included on the CD!
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2002111226
ISBN9781931841948
ISBN1931841942 (Trade Paper) Out of Print
Standard identifier# 9781931841948
Stock number00075387

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available