C++ Game Animation Programming Learn Modern Animation Techniques from Theory to Implementation Using C++, OpenGL, and Vulkan / Dunsky, Michael.

Author/creator Dunsky, Michael
Other author Szauer, Gabor.
Format Electronic
EditionSecond edition.
Publication Info[S.l.] : Packt Publishing Ltd.,
Supplemental ContentFull text available from Ebook Central - Academic Complete

General noteTitle from content provider.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.

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