Play to submission gaming capitalism in a tech firm / Tongyu Wu.

Author/creator Wu, Tongyu, 1987-
Format Electronic
Publication InfoPhiladelphia : Temple University Press, 2024.
Descriptionpages cm
Supplemental ContentFull text available from Ebook Central - Academic Complete
Subjects

Contents Introduction -- Welcoming gamers to the wonderland-a workplace permeated with games -- Simulation games and the establishment of "gamified governmentality" -- Hegemony or not: the comparison between the collection and the ticket game -- The donut email game and the construction of chaotic fun -- Out of the game: peasant coders' suffering from behemoth's gamification -- Conclusion -- Appendix A: Overview of a field of games -- Appendix B: Basic information of interviewees -- Appendix C: Demographic questionnaire.
Abstract "This book shows the workplace culture of the engineering department of a prominent tech firm, in particular how the firm uses games to promote productivity and buy-in. Despite high demand for their unique skills, the games effectively motivate the cooperation of many workers because they grew up developing gamer subjectivities"-- Provided by publisher.
Bibliography noteIncludes bibliographical references and index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2023049491
ISBN9781439922972 (cloth)
ISBN9781439922989 (paperback)
ISBN(pdf)

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available