Understanding kids, play, and interactive design how to create games children love / Mark Schlichting.
| Author/creator | Schlichting, Mark |
| Format | Electronic |
| Publication Info | Boca Raton : CRC Press/Taylor & Francis Group, [2016] |
| Description | xxii, 388 pages : illustrations (some color) ; 24 cm |
| Supplemental Content | Full text available from Taylor & Francis eBooks |
| Subjects |
| Contents | The power of play -- Creating invitations to play -- Maintaining engagement -- Old brains in a modern world -- Seeing is believing : visual perception -- Seeing is believing : art and animation -- The magic of audio : how we hear -- The magic of audio : designing soundscapes for kids -- How kids learn -- Ages and stages : why kids do what they do -- Gender : understanding the play patterns of girls and boys -- Interface -- The user relationship -- Characters, avatars, and agents -- Supporting play patterns -- Community and virtual worlds -- Predesign considerations -- The design process -- The production process -- Testing with kids -- Case study : club penguin -- Case study : noodle words. |
| Abstract | "This book is a resource for game designers who are new and for those who want a better understanding of their craft. It is a result of over 30 years of designing games and interactive media for kids and figuring out the science and psychology behind that magic moment when a child playing a game starts laughing out loud or shouting with excitement"-- Provided by publisher. |
| Bibliography note | Includes bibliographical references (pages 365-375) and index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2019032173 |
| ISBN | 9780367075255 (paperback) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |