The mind-game film distributed agency, time travel and productive pathology / Thomas Elsaesser, edited by Warren Buckland, Dana Polan, and Seung-hoon Jeong.

Author/creator Elsaesser, Thomas
Other author Buckland, Warren.
Other author Polan, Dana B., 1953-
Other author Jeong, Seung-hoon.
Format Electronic
Publication InfoNew York : Routledge, 2021.
Descriptionviii, 322 pages ; 24 cm
Supplemental ContentFull text available from Taylor & Francis eBooks
Subjects

Contents On mind-game films as tipping points : the challenges of cinema in the new century -- Too late, too soon : body, time and agency -- The mind-game film -- Time travel films : an ethics of redemption, rescue and regret -- The new normal - trauma as successfully failed communication (Nurse Betty / 2000) -- Saving Private Ryan -- Philip K. Dick, the mind-game film, and retroactive causality -- Actions have consequences : logics of mind-game film in David Lynch's Los Angeles trilogy -- Zero Dark Thirty : gene hybridization as (parapractic) interference -- Cinema and games : contingency as our new causality -- Contingency, causality, complexity : distributed agency in the mind-game film -- The history of the present as paranoid mind-game.
Abstract "This book represents the culmination of Thomas Elsaesser's intense and passionate thinking about the Hollywood mind-game film from the previous two decades. In order to answer what the mind-game film is, why they exist, and how they function Elsaesser maps the industrial-institutional challenges and constraints facing Hollywood, and the broader philosophic horizon within which American cinema thrives today. He demonstrates how the 'Persistence of Hollywood' continues as it has adapted to include new twists and turns, as well as revisions of past concerns, as film moves through the 21st century. Through examples such as Minority Report, Mulholland Drive, Source Code, and Back to the Future, Elsaesser explores how mind-game films challenge us and play games with our perception of reality, creating skepticism and (self-) doubt. He also highlights the mind-game film's tendency to intervene in a complex fashion in the political moment by questioning the dominant power's intent to program both body and mind alike. Prescient and compelling, The Mind-Game Film will appeal to students, scholars and enthusiasts of media studies, film studies, philosophy, and politics"-- Provided by publisher.
Bibliography noteIncludes bibliographical references and index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2021006888
ISBN9780415968119 (hardback)
ISBN9780415968126 (paperback)
ISBN(ebook)

Availability

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Electronic Resources Access Content Online ✔ Available