Game design deep dive Platformers / Joshua Bycer.
| Author/creator | Bycer, Joshua |
| Format | Electronic |
| Publication Info | Boca Raton : Taylor & Francis, a CRC title, part of the Taylor & Francis imprint, a member of the Taylor & Francis Group, the academic division of T&F Informa, plc, [2020] |
| Description | xi, 139 pages : illustrations ; 23 cm |
| Supplemental Content | Full text available from Taylor & Francis eBooks |
| Subjects |
| Contents | The legacy of jumping -- The first jumps -- Committed jumping -- Variable jumping -- The 2D mascot platformer era -- Basic 2D design -- Advanced 2D design -- The adventure platformer -- Puzzle platforming and design -- First-person jumping design -- The 3D platformer era -- 3D design -- The AAA shift away from platformers -- The indie impact -- Physics-driven platformer design -- Super Mario maker and Kaizo culture -- Expert 2D design. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2019019897 |
| ISBN | 9780367211387 (paperback ; alk. paper) |
| ISBN | 9780367211417 (hardback ; alk. paper) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |