Game Anim

Author/creator Cooper, Jonathan Author
Format Electronic
Publication InfoAbingdon : Taylor & Francis Group Abingdon : Bookpoint Limited [Distributor]
Description392 p. ill
Supplemental ContentFull text available from Taylor & Francis eBooks
Subjects

Summary Annotation <p><em>Game Anim</em> teaches the technical and artistic fundamentals of video game animation and goes further to provide practical advice and industry insights to help you become a rounded and successful game animator. </p><p>Covering every stage of game production from the animator's perspective, it is packed with the lessons learned from working on a variety of game types in both in-game and cinematic roles in animator, lead, and director positions. These have been successful across multiple studios regardless of team, size and culture.</p><p>The 2nd edition includes a new chapter on 2D and Pixel Art Animation, an enhanced mocap chapter covering the latest developments in Motion Matching, and even more interviews with top professionals in the field. </p><p>Game Anim provides essential guidance to those looking to break into the industry and successful animators wishing to take the next step in their career. </p><p>Key Features </p><p>- 20 Years of Insight: Accumulated knowledge from 2 decades of experience in all areas of game animation. </p><p>- The 5 Fundamentals: Reinterprets the classic 12 animation principles and sets out 5 new fundamentals for great game animation. </p><p>- Animator Interviews: Notable game animators offer behind-the-scenes stories, tips, and advice.</p><p>- Free Animation Rig: Free "AZRI" maya rig, tutorials and other resources on the accompanying website: www.gameanim.com/book</p>
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9780367707705
ISBN0367707705 (Trade Cloth) On Demand
Stock number00032882

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available