Doing things with games social impact through play / Lindsay Grace.

Author/creator Grace, Lindsay D.
Format Electronic
Publication InfoBoca Raton : CRC Press/Taylor & Francis Group, [2020]
Descriptionxiii, 253 pages : illustrations ; 24 cm
Supplemental ContentFull text available from Taylor & Francis eBooks
Subjects

Contents No titles -- An overview of designing for social impact -- Engagement design and serious play -- Educational games -- Changing the body and mind -- Defining newsgames and its compliments -- Persuasive play -- Empathy games -- Designing for communities of play -- Human computation, community action and other social impact -- Prototyping, ethics and testing -- Thinking about implementation -- Implementation tools.
Abstract "Lindsay Grace's Doing Things with Games: Social Impact Through Play provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. This text serves as the ultimate guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design"-- Provided by publisher.
Bibliography noteIncludes bibliographical references and index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2019010670
ISBN9781138367265 (pbk. : acid-free paper)
ISBN9781138367272 (hardback : acid-free paper)
ISBNebook

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available