20 essential games to study / Joshua Bycer.

Author/creator Bycer, Joshua
Format Electronic
Publication InfoBoca Raton : CRC Press/Taylor & Francis Group, [2019]
Descriptionix, 104 pages : illustrations ; 23 cm
Supplemental ContentFull text available from Taylor & Francis eBooks
Supplemental ContentFull text available from eBooks on EBSCOhost
Subjects

Variant title Twenty essential games to study
Abstract "The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs"-- Provided by publisher.
General noteIncludes index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2018029932
ISBN9781138341456 (pbk. : acid-free paper)
ISBN9781138341463 (hardback : acid-free paper)
ISBNebook

Availability

Library Location Call Number Status Item Actions
Electronic Resources ✔ Available