20 essential games to study / Joshua Bycer.
| Author/creator | Bycer, Joshua |
| Format | Electronic |
| Publication Info | Boca Raton : CRC Press/Taylor & Francis Group, [2019] |
| Description | ix, 104 pages : illustrations ; 23 cm |
| Supplemental Content | Full text available from Taylor & Francis eBooks |
| Supplemental Content | Full text available from eBooks on EBSCOhost |
| Subjects |
| Variant title | Twenty essential games to study |
| Abstract | "The purpose of this book is to look over the past 35 years of games to discuss titles whose design deserves to be studied by anyone with an interest in game design. While there are plenty of books that focus on the technical side of Game Development, there are few that study the nature of game design itself. Featuring a mix of console and PC offerings, I purposely left off some of the easy choices (Mario, Starcraft, Call of Duty, Overwatch) to focus on games that stood out thanks to their designs"-- Provided by publisher. |
| General note | Includes index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2018029932 |
| ISBN | 9781138341456 (pbk. : acid-free paper) |
| ISBN | 9781138341463 (hardback : acid-free paper) |
| ISBN | ebook |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | ✔ Available |