Macromedia Flash MX 2004 Game Programming
| Author/creator | Murray, Craig Author |
| Other author | Everett-Church, Justin Author |
| Format | Electronic |
| Publication Info | Boston : Course Technology Independence : CENGAGE Learning [Distributor] |
| Description | 784 p. ill 24.000 x 019.000 cm. |
| Supplemental Content | Full text available from eBooks on EBSCOhost |
| Subjects |
| Summary | Annotation If you?ve been searching for a tool that would allow you to create game-like applications with Web programming, you?re not alone. Finally, that tool is available! Flash MX 2004 offers a complete programming solution that can be used to do much more than simply create cool Web sites. "Macromedia Flash MX 2004 Game Programming" will show you how you can take full advantage of this amazing programming tool. It offers an abundance of tips and techniques for programmers of all levels who want to learn how Flash technology can be used to create games. Each chapter discusses a key element of game programming, using Flash to create a variety of games. All the major areas of game development are covered? from physics and artificial intelligence to collision detection and resolution. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| ISBN | 9781592000364 |
| ISBN | 1592000363 (Trade Paper) Out of Print |
| Standard identifier# | 9781592000364 |
| Stock number | 00075387 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |