Understanding virtual reality interface, application, and design / William R. Sherman, Alan B. Craig.

Author/creator Sherman, William R.
Other author Craig, Alan B.
Format Electronic
EditionSecond edition.
Publication InfoCambridge, MA : Morgan Kaufmann, [2019]
Descriptionxxix, 908 pages : illustrations ; 24 cm.
Supplemental ContentFull text available from eBook - Computer Science 2018
Subjects

SeriesThe Morgan Kaufmann series in computer graphics
Morgan Kaufmann series in computer graphics. UNAUTHORIZED
Contents Pt. 1. What is virtual reality? -- pt. 2. Virtual reality systems -- pt. 3. Applied virtual reality.
Abstract Addresses the fundamentals of the medium of virtual reality. VR depends on the human perceptual system and thus this books addresses both the physical and psychological components of the human and how this knowledge can be used to create compelling VR experiences. This book examines the key technological components (hardware and software) for user tracking and other inputs plus visual, aural, haptic, olfactory, and gustatory displays, as wells interaction and navigation interfaces for manipulating, moving, and more--back cover.
Bibliography noteIncludes bibliographical references (pages [823]-862) and indexes.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Issued in other formebook version : 9780128010389
Genre/formElectronic books.
LCCN 2018459726
ISBN0128183993 (paperback)
ISBN9780128183991 (paperback)
ISBN9780128009659
ISBN0128009659

Availability

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Electronic Resources Access Content Online ✔ Available