A Course in Game Theory
| Author/creator | Osborne, Martin J. Author |
| Other author | Rubinstein, Ariel Author |
| Format | Electronic |
| Publication Info | Cambridge : MIT Press |
| Description | 368 p. ill 08.800 x 05.900 in. |
| Supplemental Content | Full text available from eBooks on EBSCOhost |
| Subjects |
| Summary | Annotation <p>A Course in Game Theory presents the main ideas of game theory at a level suitable for graduate students and advanced undergraduates, emphasizing the theory's foundations and interpretations of its basic concepts. The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises.</p> |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 94008308 |
| ISBN | 9780262650403 |
| ISBN | 0262650401 (Trade Paper) Active Record |
| Standard identifier# | 9780262650403 |
| Stock number | 00015994 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |