Advanced 3D Game Programming

Author/creator Finney, Kenneth C. Author
Format Electronic
Publication InfoBoston : Course Technology Independence : CENGAGE Learning [Distributor]
Description624 p. ill 18.200 x 023.200 cm.
Supplemental ContentFull text available from eBooks on EBSCOhost
Subjects

Summary Annotation Take your 3D game programming skills to the next level! Advanced 3D Game Programming All in One uses the Torque Game Engine to teach experienced 3D game programmers advanced concepts. You'll use the Torque Game Engine to learn each new skill, maximizing your game engine experience. Quickly conquer TorqueScript, simulation techniques, the ins and outs of the game engine, player control, and using applied artificial intelligence. Then take it up a notch and discover how to spice up your game with enhanced game modeling using character and shape modeling and dynamic skins. Advanced 3D Game Programming All in One reveals the techniques and mechanisms that will give you an insider's look into the realm of game development so you can create your own amazing games just like the pros.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781592007332
ISBN1592007333 (Trade Paper) Active Record
Standard identifier# 9781592007332
Stock number00075387

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available