Html5 Games 2E- Creating Fun with Html5, Css3 and Webgl

Author/creator Seidelin Author
Format Electronic
Edition2nd ed.
Publication InfoHoboken : John Wiley & Sons, Incorporated
Description456 p. 23.500 x 018.700 cm.
Supplemental ContentFull text available from Ebook Central - Academic Complete
Subjects

Summary Annotation "HTML5 Games"shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibilityGenerating level dataMaking iOS and Android web appsTaking your game offlineUsing Web WorkersPersistent Game DataDrawing with CanvasCapturing player inputCreating 3D graphics with WebGLTextures and lightingSound with HTML5 Audio And more...
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781118855386
ISBN1118855388 (Trade Paper) Forthcoming
Standard identifier# 9781118855386
Stock number00028608

Availability

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Electronic Resources Access Content Online ✔ Available