Html5 Games 2E- Creating Fun with Html5, Css3 and Webgl
| Author/creator | Seidelin Author |
| Format | Electronic |
| Edition | 2nd ed. |
| Publication Info | Hoboken : John Wiley & Sons, Incorporated |
| Description | 456 p. 23.500 x 018.700 cm. |
| Supplemental Content | Full text available from Ebook Central - Academic Complete |
| Subjects |
| Summary | Annotation "HTML5 Games"shows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibilityGenerating level dataMaking iOS and Android web appsTaking your game offlineUsing Web WorkersPersistent Game DataDrawing with CanvasCapturing player inputCreating 3D graphics with WebGLTextures and lightingSound with HTML5 Audio And more... |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| ISBN | 9781118855386 |
| ISBN | 1118855388 (Trade Paper) Forthcoming |
| Standard identifier# | 9781118855386 |
| Stock number | 00028608 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |