An enchantment of digital archaeology : raising the dead with agent-based models, archaeogaming and artificial intelligence / Shawn Graham.
| Author/creator | Graham, Shawn author. |
| Format | Book |
| Publication | New York : Berghahn Books, 2020. |
| Description | viii, 201 pages ; 24 cm. |
| Subjects |
| Series | Digital archaeology : documenting the anthropocene ; volume 1 |
| Abstract | "The use of computation in archaeology is a kind of magic, a way of heightening the archaeological imagination. Agent-based modelling allows archaeologists to test the 'just-so' stories they tell about the past. It requires a formalization of the story so that it can be represented as a simulation; researchers are then able to explore the unintended consequences or emergent outcomes of stories about the past. Agent-based models are one end of a spectrum that, at the opposite side, ends with video games. This volume explores this spectrum in the context of Roman archaeology, addressing the strengths, weaknesses, and opportunities of a formalized approach to computation and archaeogaming"-- Provided by publisher. |
| Bibliography note | Includes bibliographical references and index. |
| Issued in other form | ebook version : 9781789207873 |
| ISBN | 178920786X hardcover |
| ISBN | 9781789207866 hardcover |
| ISBN | 1789208718 paperback |
| ISBN | 9781789208719 paperback |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Joyner | General Stacks | CC80.4 .G73 2020 | ✔ Available | Place Hold |