Video games as culture : considering the role and importance of video games in contemporary society / Daniel Muriel and Garry Crawford.
| Author/creator | Muriel, Daniel author. |
| Other author | Crawford, Garry, author. |
| Format | Electronic |
| Publication | Abingdon, Oxon ; New York, NY : Routledge, 2018. |
| Copyright Date | ©2018 |
| Description | 1 online resource (xiv, 194 pages). |
| Supplemental Content | ProQuest Ebook Central |
| Subjects |
| Series | Routledge advances in sociology ; 241 Routledge advances in sociology ; 241. ^A505086 |
| Contents | Introduction : contemporary culture through the lens of video games -- The emergence and consolidation of video games as culture -- Video games and agency within neoliberalism and participatory culture -- Video games as experience -- Video games beyond escapism : empathy and identification -- Video gamers and (post- )identity -- Conclusion : this is not a video game, or is it? |
| Bibliography note | Includes bibliographical references and index. |
| Source of description | Print version record. |
| Issued in other form | Print version: Muriel, Daniel. Video games as culture. Abingdon, Oxon ; New York, NY : Routledge, 2018 9781138655102 |
| Genre/form | Electronic books. |
| ISBN | 9781315622743 (electronic bk.) |
| ISBN | 9781317223931 (electronic bk.) |
| ISBN | 9781317223917 (electronic bk.) |
| ISBN | 1315622742 (electronic bk.) |
| ISBN | 1317223934 (electronic bk.) |
| ISBN | 1317223918 (electronic bk.) |
| ISBN | 9781317223924 (ePub ebook) |
| ISBN | 1317223926 |
| ISBN | (hardcover) |
| ISBN | (hardcover) |
| ISBN | (paperback) |
| ISBN | (paperback) |
| Stock number | 9781317223924 Ingram Content Group |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |