A philosophy of computer art / Dominic McIver Lopes.

Author/creator Lopes, Dominic
Other author American Council of Learned Societies.
Format Electronic
Publication InfoLondon ; New York : Routledge,
Descriptionxvi, 143 p. : ill. ; 24 cm.
Supplemental ContentFull text available from Ebook Central - Academic Complete
Supplemental ContentFull text available from ACLS Humanities E-Book
Subjects

Contents The machine in the ghost -- A computer art form -- Live wires: computing interaction -- Work to rule -- Artist to audience -- Computer art poetics -- Atari to art.
Abstract What is computer art? Do the concepts we usually employ to think about art, such as 'meaning', 'form', or 'expression' apply to computer art? A Philosophy of Computer Art is the first book to explore these questions. Dominic Lopes argues that computer art challenges some of the basic tenets of traditional ways of thinking about and making art, and that to understand computer art we need to place particular emphasis on the idea of 'interactivity' and the 'user'. Drawing on a wealth of examples he also explains how the computer artist and computer art user differ from makers and spectators of the traditional art and he argues that computer art allows us to understand better the role of technology as an art medium.
Bibliography noteIncludes bibliographical references (p. [133]-139) and index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Issued in other formElectronic format: Lopes, Dominic. Philosopy of computer art. London ; New York : Routledge, 2010. 9780203872345 0203872347
Genre/formElectronic books.
LCCN 2009007750
ISBN9780415547611
ISBN041554761X
ISBN9780415547611 (hbk.)
ISBN041554761X (hbk.)
ISBN9780415547628 (pbk. : alk. paper)
ISBN0415547628

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Electronic Resources ✔ Available