2016 IEEE Conference on Computational Intelligence and Games (CIG)

Summary Annotation Games can be used as a challenging scenery for benchmarking methods from computational intelligence since they provide dynamic and competitive elements that are germane to real world problems This conference brings together leading researchers and practitioners from academia and industry to discuss recent advances and explore future directions in this field The IEEE Conference on Computational Intelligence and Games is the premier annual event for researchers applying computational and artificial intelligence techniques to games The domain of the conference includes all sorts of CI AI applied to all sorts of games, including board games, video games and mathematical games
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781509018840
ISBN1509018840 (Spiral) Active Record
Stock number00066573

Availability

Library Location Call Number Status Item Actions
Electronic Resources ✔ Available