Transactions on Edutainment III

Author/creator Pan, Zhigeng Editor-In-Chief
Other author Cheok, Adrian David Editor-In-Chief
Other author Müller, Wolfgang Editor-In-Chief
Other author Chang, Maiga Volume Editor
Format Electronic
Publication InfoNew York : Springer
Descriptionx, 275 p. 23.500 x 015.500 cm.
Supplemental ContentFull text available from SpringerLINK Lecture Notes in Computer Science Contemporary (1997-present)
Supplemental ContentFull text available from Springer Nature - Springer Computer Science eBooks 2009 English International
Supplemental ContentFull text available from Springer Books
Subjects

SeriesLecture Notes in Computer Science / Transactions on Edutainment Ser.
Summary Annotation This journal subline serves as a forum for stimulating and disseminating innovative research ideas, theories, emerging technologies, empirical investigations, state-of-the-art methods, and tools in all different genres of edutainment, such as game-based learning and serious games, interactive storytelling, virtual learning environments, VR-based education, and related fields. It covers aspects from educational and game theories, human-computer interaction, computer graphics, artificial intelligence, and systems design. The third volume in this series contains a selection of 12 outstanding contributions from Edutainment 2009, the 4th International Conference on E-Learning and Games, held in Canada in August 2009. The main focus of these papers is on the use of games to stimulate learners. In addition, 10 regular papers are included, presenting a wide range of edutainment tools and applications.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9783642112447
ISBN3642112447 (Trade Paper) Active Record
Standard identifier# 9783642112447
Stock number3642112447 00024965

Availability

Library Location Call Number Status Item Actions
Electronic Resources ✔ Available