Interactive Shape Modeling

Author/creator Cani/Igarashi/Wyvill Author
Format Electronic
Publication InfoSan Rafael : Morgan & Claypool Publishers Williston : American International Distribution Corporation [Distributor]
Description78 p. 09.250 x 07.500 in.
Supplemental ContentFull text available from Computer & Information Science Collection One
Subjects

SeriesSynthesis Lectures on Computer Graphics and Animation Ser.
Summary Annotation Providing an intuitive modeling system, which would enable us to communicate about any free form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathetical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interative shape design from this perspective. Since interactively creating a shape builds on the human's ability of modeling by gesture, we note that the recent advances in interative shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
ISBN9781598292107
ISBN1598292102 (Trade Paper) Active Record
Standard identifier# 9781598292107
Stock number01307586

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available