Interactive Shape Modeling
| Author/creator | Cani/Igarashi/Wyvill Author |
| Format | Electronic |
| Publication Info | San Rafael : Morgan & Claypool Publishers Williston : American International Distribution Corporation [Distributor] |
| Description | 78 p. 09.250 x 07.500 in. |
| Supplemental Content | Full text available from Computer & Information Science Collection One |
| Subjects |
| Series | Synthesis Lectures on Computer Graphics and Animation Ser. |
| Summary | Annotation Providing an intuitive modeling system, which would enable us to communicate about any free form shape we have in mind at least as quickly as with real-world tools, is one of the main challenges of digital shape design. The user should ideally be able to create, deform, and progressively add details to a shape, without being aware of the underlying mathetical representation nor being tied by any constraint on the geometrical or topological nature of the model. This book presents the field of interative shape design from this perspective. Since interactively creating a shape builds on the human's ability of modeling by gesture, we note that the recent advances in interative shape design can be classified as those that rely on sculpting as opposed to sketching metaphors. Our synthetic presentation of these strategies enables us to compare the different families of solutions, discuss open issues, and identify directions for future research. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| ISBN | 9781598292107 |
| ISBN | 1598292102 (Trade Paper) Active Record |
| Standard identifier# | 9781598292107 |
| Stock number | 01307586 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |