How computer games help children learn / David Williamson Shaffer ; foreword by James Paul Gee.
| Author/creator | Shaffer, David Williamson |
| Format | Electronic |
| Edition | 1st ed. |
| Publication Info | New York : Palgrave Macmillan, |
| Description | xii, 242 p. : ill. ; 25 cm. |
| Supplemental Content | Full text available from Ebook Central - Public Library Complete |
| Supplemental Content | Full text available from Ebook Central - Academic Complete |
| Subjects |
| Contents | Epistemology: The Debating Game -- Knowledge: The Digital Zoo -- Skills: Escher's World -- Values: The Pandora Project -- Identity: Science.net -- The Future: Urban Science. |
| Bibliography note | Includes bibliographical references (p. [215]-233) and index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2006047629 |
| ISBN | 1403975051 (alk. paper) |
| ISBN | 9781403975058 (alk. paper) |
| ISBN | 0230602525 (pbk.) |
| ISBN | 9780230602526 (pbk.) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | ✔ Available |