Game design essentials / Briar Lee Mitchell.

Author/creator Mitchell, Briar Lee
Format Electronic
Publication InfoIndianapolis, Ind. : Wiley,
Descriptionxxiv, 296 p. : color ill. ; 23 cm.
Supplemental ContentFull text available from Ebook Central - Academic Complete
Subjects

SeriesSybex serious skills
Contents Game design origins -- Gameplay styles -- Core game design concepts -- Visual design -- Detailed development of visuals -- Navigation and interfaces -- Designing levels and the game design document -- Sound -- Job descriptions, game tracking, and legal issues -- Distribution and marketing.
Abstract A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field.
General noteIncludes index.
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 2011945558
ISBN9781118159279 (pbk.)
ISBN1118159276 (pbk.)

Availability

Library Location Call Number Status Item Actions
Electronic Resources Access Content Online ✔ Available