Game design essentials / Briar Lee Mitchell.
| Author/creator | Mitchell, Briar Lee |
| Format | Electronic |
| Publication Info | Indianapolis, Ind. : Wiley, |
| Description | xxiv, 296 p. : color ill. ; 23 cm. |
| Supplemental Content | Full text available from Ebook Central - Academic Complete |
| Subjects |
| Series | Sybex serious skills |
| Contents | Game design origins -- Gameplay styles -- Core game design concepts -- Visual design -- Detailed development of visuals -- Navigation and interfaces -- Designing levels and the game design document -- Sound -- Job descriptions, game tracking, and legal issues -- Distribution and marketing. |
| Abstract | A guide to designing games for all platforms covers game types, components, playback systems, visual and sound elements, the game design document, marketing, and other details, and offers suggestions on how to get started in the field. |
| General note | Includes index. |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 2011945558 |
| ISBN | 9781118159279 (pbk.) |
| ISBN | 1118159276 (pbk.) |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | Access Content Online | ✔ Available |