Computer Animation 1996
| Other author | IEEE Xplore (Online service) |
| Format | Electronic |
| Publication Info | Los Alamitos : IEEE Computer Society Press |
| Description | 200 p. |
| Supplemental Content | Full text available from IEEE Conference Proceedings Archive |
| Supplemental Content | Full text available from IEEE Electronic Library (IEL) |
| Supplemental Content | Full text available from IEEE Electronic Library (IEL) Conference Proceedings |
| Subjects |
| Summary | Annotation Material from the June 1996 conference presents research in new application domains of computer animation, such as animation on the Web, adding computer animation specifications to standards like VRML, methods for real-time animation, and methods for producing high quality films. Contains sections on animation in virtual worlds and virtual reality, physics-based animation, autonomous virtual actors, facial animation, cartoon and traditional animation, motion control, and animation languages and systems. No index. Annotation copyright by Book News, Inc., Portland, OR |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 10874844 |
| ISBN | 9780818675881 |
| ISBN | 0818675888 (Trade Paper) Out of Stock Indefinitely |
| Standard identifier# | 9780818675881 |
| Stock number | 00029433 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | ✔ Available |