Computer Animation '97

Author/creator IEEE Computer Society Staff
Other author IEEE Xplore (Online service)
Format Electronic
Publication InfoLos Alamitos : IEEE Computer Society Press
Description200 p. 28.000 x 022.000 cm.
Supplemental ContentFull text available from IEEE Conference Proceedings Archive
Supplemental ContentFull text available from IEEE Electronic Library (IEL) Conference Proceedings
Supplemental ContentFull text available from IEEE Electronic Library (IEL)
Subjects

Summary Annotation Twenty proceedings papers from the June 1997 conference updating the status of computer animation as it moves away from the movie industry and toward interactive media applications. (Imagine walking through your favorite television program.) The contributors supply new technical information that will make the dream come true, presenting work in algorithms and methods in animation such as achieving emotional figure animation, virtual reality and augmented reality including a discussion of the interaction between real and virtual humans, techniques for capturing motion and multimedia interfaces, technical discussions of geometric deformations and behavioral animation, and an outline of animations systems from CASUS to Java. Lacks an index. Annotation copyrighted by Book News, Inc., Portland, OR
Access restrictionAvailable only to authorized users.
Technical detailsMode of access: World Wide Web
Genre/formElectronic books.
LCCN 10874844
ISBN9780818679841
ISBN0818679840 (Trade Paper) Active Record
Standard identifier# 9780818679841
Stock number00029433

Availability

Library Location Call Number Status Item Actions
Electronic Resources ✔ Available