Computer Animation '97
| Author/creator | IEEE Computer Society Staff |
| Other author | IEEE Xplore (Online service) |
| Format | Electronic |
| Publication Info | Los Alamitos : IEEE Computer Society Press |
| Description | 200 p. 28.000 x 022.000 cm. |
| Supplemental Content | Full text available from IEEE Conference Proceedings Archive |
| Supplemental Content | Full text available from IEEE Electronic Library (IEL) Conference Proceedings |
| Supplemental Content | Full text available from IEEE Electronic Library (IEL) |
| Subjects |
| Summary | Annotation Twenty proceedings papers from the June 1997 conference updating the status of computer animation as it moves away from the movie industry and toward interactive media applications. (Imagine walking through your favorite television program.) The contributors supply new technical information that will make the dream come true, presenting work in algorithms and methods in animation such as achieving emotional figure animation, virtual reality and augmented reality including a discussion of the interaction between real and virtual humans, techniques for capturing motion and multimedia interfaces, technical discussions of geometric deformations and behavioral animation, and an outline of animations systems from CASUS to Java. Lacks an index. Annotation copyrighted by Book News, Inc., Portland, OR |
| Access restriction | Available only to authorized users. |
| Technical details | Mode of access: World Wide Web |
| Genre/form | Electronic books. |
| LCCN | 10874844 |
| ISBN | 9780818679841 |
| ISBN | 0818679840 (Trade Paper) Active Record |
| Standard identifier# | 9780818679841 |
| Stock number | 00029433 |
Availability
| Library | Location | Call Number | Status | Item Actions |
|---|---|---|---|---|
| Electronic Resources | ✔ Available |