Good video games + good learning : collected essays on video games, learning and literacy / James Paul Gee.

Author/creator Gee, James Paul
Format Book
Publication InfoNew York : Peter Lang, ©2007.
Descriptionvi, 194 pages ; 23 cm.
Supplemental ContentTable of contents only
Subjects

Variant title Good video games plus good learning
Variant title Good video games and good learning
SeriesNew literacies and digital epistemologies ; v. 27
New literacies and digital epistemologies ; v. 27. ^A540797
Contents Why video games are good for your soul : pleasure and learning -- Video games, violence, and effects : good and bad -- Notes on content and technological determinism -- Good video games, the human mind, and good learning -- Learning about learning from a video game : Rise of nations -- Pleasure and 'being a professional' : learning and video games -- Why study games now? Video games : a new art form -- Affinity spaces : from Age of mythology to today's schools -- Reading, specialist language development, and video games -- Games and learning : issues, perils, and potentials.
Bibliography noteIncludes bibliographical references[175]-186) and indexes.
LCCN 2006101455
ISBN9780820497037 (pb : alk. paper)
ISBN0820497037 (pb : alk. paper)
ISBN0820497347 (hbk.)
ISBN9780820497341 (hbk.)

Availability

Library Location Call Number Status Item Actions
Joyner General Stacks GV1469.3.G438 2007 ✔ Available Place Hold