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Maya studio projects
by
McKinley, Michael
2010
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Electronic
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Game physics
by
Eberly, David H.
2010
2nd ed.
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Hacking video game consoles
by
Heckendorn, Ben, 1975-
2005
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GPU computing gems
2011
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GPU computing gems
2012
Jade ed.
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GPU pro 360
2019
First edition
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3D game engine architecture
by
Eberly, David H.
2005
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Mathematical structures for computer graphics
by
Janke, Steven J., 1947-
2014
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Two-stage Gauss-Seidel preconditioners and smoothers for Krylov solvers on a GPU cluster: preprint
by
Thomas, Stephen
2022
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Accelerating MATLAB with GPU computing
by
Suh, Jung W.
2014
First edition
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