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LEADER 06540cam 2200985Ii 4500
001
on1198386363
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OCoLC
005
20210215104855.0
006
m o d
007
cr cnu---unuuu
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200925s2020 sz a ob 000 0 eng d
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7
a| 019940784
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a| 1196040138
a| 1196254487
a| 1197838653
a| 1222877113
020
a| 3030508013
q| electronic book
020
a| 9783030508012
q| (electronic bk.)
020
z| 9783030508005
q| (hbk.)
020
z| 3030508005
024
7
a| 10.1007/978-3-030-50801-2
2| doi
024
8
a| 10.1007/978-3-030-50
029
1
a| CHVBK
b| 601257332
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1
a| CHDSB
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a| (Sirsi) o1198386363
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a| (OCoLC)1198386363
z| (OCoLC)1196040138
z| (OCoLC)1196254487
z| (OCoLC)1197838653
z| (OCoLC)1222877113
037
a| com.springer.onix.9783030508012
b| Springer Nature
040
a| LQU
b| eng
e| rda
e| pn
c| LQU
d| UPM
d| EBLCP
d| OCLCO
d| YDXIT
d| GW5XE
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a| EREE
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a| GV558
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082
0
4
a| 613.7/1
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245
0
0
a| 21st century sports :
b| how technologies will change sports in the digital age /
c| edited by Sascha L. Schmidt.
264
1
a| Cham, Switzerland :
b| Springer,
c| [2020]
300
a| 1 online resource (xvii, 301 pages) :
b| illustrations.
336
a| text
b| txt
2| rdacontent
337
a| computer
b| c
2| rdamedia
338
a| online resource
b| cr
2| rdacarrier
490
1
a| Future of business and finance
588
0
a| Online resource; title from digital title page (ProQuest Ebook Central, viewed October 28, 2020).
504
a| Includes bibliographical references.
505
0
a| I. Introduction -- How technologies impact sports in the digital age -- Taxonomy of sportstech -- How Thesis Driven Innovation Radars could benefit the sports industry -- II. Physical Technologies -- Robotics, automation, and the future of sports -- Robotics and AI: How technology may change the way we shape our bodies and what this does to the mind -- The reach of sports technologies -- The future of additive manufacturing in sports -- The current state and future of regenerative sports medicine -- III. Information Processing Technologies -- Big Data, artificial intelligence, and quantum computing in sports -- The data revolution: Cloud computing, artificial intelligence and machine learning in the future of sports -- Blockchain: From fintech to the future of sport -- The rise of Emotion AI: Decoding flow experiences in sports -- IV. Human interaction technologies -- Strategies to reimagine the stadium experience -- Virtual reality & sports: The rise of mixed, augmented, immersive, and esports experiences -- Video games, technology, and sport: The future is interactive, immersive, and adaptive -- V. Final -- Impossible sports -- Beyond 2030: What sports will look like for the athletes, consumers and managers.
520
a| "This book outlines the effects that technology-induced change will have on sport within the next five to ten years, and provides food for thought concerning what lies further ahead. Presented as a collection of essays, the authors are leading academics from renowned institutions such as Massachusetts Institute of Technology, Queensland University of Technology, and the University of Cambridge, and practitioners with extensive technological expertise. In their essays, the authors examine the impacts of emerging technologies like artificial intelligence, the Internet of Things, and robotics on sports and assess how they will change sport itself, consumer behavior, and existing business models. The book will help athletes, entrepreneurs, and innovators working in the sports industry to spot trendsetting technologies, gain deeper insights into how they will affect their activities, and identify the most effective responses to stay ahead of the competition both on and off the pitch."--
c| Provided by publisher.
650
0
a| Sports
x| Technological innovations.
=| ^A4237
650
0
a| Sports sciences.
=| ^A199767
650
0
a| Management science.
=| ^A108190
650
0
a| Sports
x| Economic aspects.
=| ^A247623
650
0
a| Life sciences.
=| ^A8174
650
0
a| Sociology.
=| ^A1034
650
0
a| Sports
x| Sociological aspects.
=| ^A230995
650
7
a| Sports & outdoor recreation.
2| bicssc
650
7
a| Economics.
2| bicssc
650
7
a| Life sciences: general issues.
2| bicssc
650
7
a| Sociology.
2| bicssc
650
7
a| Sociology: sport & leisure.
2| bicssc
650
7
a| Business & management.
2| bicssc
650
7
a| Sports & Recreation
x| General.
2| bisacsh
650
7
a| Business & Economics
x| Economics
x| General.
2| bisacsh
650
7
a| Science
x| Life Sciences
x| General.
2| bisacsh
650
7
a| Social Science
x| Sociology
x| General.
2| bisacsh
650
7
a| Sports & Recreation
x| Sociology of Sports.
2| bisacsh
650
7
a| Business & Economics
x| Management Science.
2| bisacsh
650
7
a| Life sciences.
2| fast
0| (OCoLC)fst00998323
650
7
a| Management science.
2| fast
0| (OCoLC)fst01007306
650
7
a| Sociology.
2| fast
0| (OCoLC)fst01123875
650
7
a| Sports
x| Economic aspects.
2| fast
0| (OCoLC)fst01130450
650
7
a| Sports sciences.
2| fast
0| (OCoLC)fst01130746
650
7
a| Sports
x| Sociological aspects.
2| fast
0| (OCoLC)fst01130532
650
7
a| Sports
x| Technological innovations.
2| fast
0| (OCoLC)fst01130546
650
0
a| Electronic books.
=| ^A491897
655
4
a| Electronic books.
700
1
a| Schmidt, Sascha L.,
d| 1971-
e| editor.
=| ^A1418390
776
0
8
i| Print version:
t| 21st century sports.
d| Cham : Springer, 2020
z| 9783030508005
830
0
a| Future of business and finance.
=| ^A1418430
856
4
0
3| EBSCOhost
u| http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&AN=2620598&custid=s5822723&authtype=ip,shib
938
a| Askews and Holts Library Services
b| ASKH
n| AH37890838
938
a| ProQuest Ebook Central
b| EBLB
n| EBL6348894
938
a| YBP Library Services
b| YANK
n| 301535942
938
a| EBSCOhost
b| EBSC
n| 2620598
949
a| Click on web address
w| asis
h| joyner96
o| jwjh
949
a| Click on web address
w| asis
h| hsl102
o| jwjh
994
a| C0
b| ERE
596
a| 1 4
998
a| 5556260
999
a| CLICK ON WEB ADDRESS
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r| Y
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t| JNE3BK
u| 2/15/2021
x| EBOOK
z| JERESOURCE
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999
a| CLICK ON WEB ADDRESS
w| ASIS
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l| HSLELEC
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t| HGENEBK
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